Product
overview |
The GeForce 6800 Ultra 3D graphics chipset delivers
power graphics that drench your senses and immerse you in extraordinary
worlds of visual effects. It sets new standards for visual quality, realism,
performance, and video functionality; delivering the ultimate PC experience.
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Specifications |
VPU
GeForce 6800 Ultra
Interface
AGP 8X
Memory Size & Type
256MB DDR3
Memory Interface
256-bit
Graphics Core
256-bit
Fill Rate
6.4 billion texels / second
Vertices Per Second
600 million
Memory Data Rate
1100MHz
RAMDAC
400MHz
Output connectors
TV-out connector: S-video out
DVI
connector ( x 2)
Support
Microsoft® DirectX® 9.0
OpenGL® 1.5
nVIDIA nView™ Multi-Display
WHQL-certified for Windows® XP,
Windows ME, Windows 2000
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Enlarge Pic
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CINEFX
3.0 Shading Architecture |
Vertex Shaders
Support for Microsoft DirectX 9.0 Vertex Shader
3.0
Displacement mapping
Geometry instancing
Infinite length vertex programs
Pixel Shaders
Support for Microsoft® DirectX® 9.0 pixel shader
3.0
Full pixel branching support
Multiple Render Targets (MRTs) support
Infinite length pixel programs
Next Generation Texture Engine
Up to 16 textures per rendering pass
Support for 16-bit and 32-bit floating point
formats
Support for non-power of two textures
Support for sRGB texture format for gamma textures
DirectX and S3TC texture compression
Full 128-bit studio quality floating
point precision through the entire rendering pipeline with native hardware
support for 32bpp, 64bpp, and 128bpp rendering modes
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64-Bit
Texture Filtering and Blending |
Full floating point support throughout
entire pipeline
Floating point filtering improves the quality
of images in motion
Floating point texture drives new levels of
clarity and image detail
Floating point frame buffer blending gives detail
to special effects like motion blur and explosions
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IntelliSample
3.0 Technology |
Advanced 16x anisotropic filtering
Blistering fast antialiasing and compression
performance
New rotated-grid antialiasing removes jagged
edges for incredible edge quality
Support for advanced lossless compression algoriths
for color, texture, and z-data at even higher resolutions and frame
reates
Fast z-clear
High-resolution compression technology increases
performance at higher resolutions through advances in compression technology
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Ultrashadow
II Technology |
Designed to enhance the performance of shadow-intensive
games, such as id Software's Doom III
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Advanced
Engineering |
Over 220 million transistors
Designed for PCI Express x16
Supports PCI-E high-speed interconnect (HSI)
technology for bidirectional interconnect protocol conversion
Full support for AGP 8x including fast writes
and sideband addressing
Support for industry-leading GDDR3 memory
256-bit advanced memory interface
0.13 micron process technology
Advanced termal management and thermal monitoring
BGA flip-chip package |
Advanced
Video and Display Functionality |
Dedicated on-chiip video processor
MPEG video encode and decode
WMV9 decode acceleration
Advanced adaptive deinterlacing
High-quality video scaling and filtering
DVD and HDTV-ready MPEG-2 decoding up to 1920x1080i resolutions
Dual integrated 400MHz RAMDACs for display resolutions up to and including 2048x1536 at 85Hz
Dual DVO ports for interfacing to external TMDS transmitters and external TV encoders
Microsoft Video Mixing Render support for multiple video windows with full video quality and features iin each windows
Full NVIDIA nView multi-display technology support
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NVIDIA
Digital Vibrance Control (DVC) 3.0 |
DVC color controls
DVC image sharpening controls
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Operating
Systems |
Windows 2000, XP
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API
Support |
Full DirectX 9.0 support
Full OpenGL 1.5 support
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